My tools

The programs and tools I use every day to build games.

Game development

  • UnityMain game engine, for over 7 years
  • C#The language of the game code
  • DoTweenUI and object animations
  • ScriptableObjectsKeeping game data separate from code
  • AddressablesAsset and memory management

Code & design

  • Rider / Visual StudioCode editors
  • Git & GitHubCode history and teamwork
  • FigmaInterface and screen design
  • Claude CodeAI-assisted development

Planning & communication

  • NotionNotes, docs and project plans
  • Slack / DiscordTalking with teams and clients
  • Trello / JiraTask tracking