My tools
The programs and tools I use every day to build games.
Game development
- UnityMain game engine, for over 7 years
- C#The language of the game code
- DoTweenUI and object animations
- ScriptableObjectsKeeping game data separate from code
- AddressablesAsset and memory management
Code & design
- Rider / Visual StudioCode editors
- Git & GitHubCode history and teamwork
- FigmaInterface and screen design
- Claude CodeAI-assisted development
Planning & communication
- NotionNotes, docs and project plans
- Slack / DiscordTalking with teams and clients
- Trello / JiraTask tracking