Services
Game and mobile app development, App Store and Google Play publishing, Meta and TikTok ads. The first call is free.
- Development
Games & apps
Mobile games and apps built with Unity. An idea is first tried out as a playable prototype, then taken to a store-ready version. Support is also available for unfinished or live projects.
Includes
- Mobile games (iOS and Android)
- Mobile apps
- Prototypes for investors or publishers
- Support for existing projects: bug fixes, performance, new features
- Frameworks and consulting for studios
Typical timelinePrototype 2–4 weeks · full game 2–6 months
- Stores
Publishing & stores
Getting finished games and apps onto the App Store and Google Play, and keeping them up to date. The store page, icon and visuals are part of it.
Includes
- App Store publishing
- Google Play publishing
- Updates and maintenance
- ASO: titles, descriptions, keywords
- Logo and app icon
- Screenshots and feature graphics
- Promotion
Ads & promotion
Setting up and running Meta (Facebook, Instagram) and TikTok ad campaigns. Ad videos are produced and tested to see which perform best. A landing site for the game or app is also possible.
Includes
- Meta and TikTok ad campaigns
- Ad videos
- Creative testing and tracking
- Landing websites
How a game is born
The path a mobile game takes, from idea to store.
- 1
One-page idea
The core of the game goes on one page: the main mechanic, who it's for, what brings players back. An idea that doesn't fit on one page isn't ready yet.
- 2
Playable prototype
Just the core mechanic and a few minutes of play. Art comes later; first we see whether it's fun.
Faster with AI - 3
Test with data
Short ad videos and a small budget bring in real players. Cost per install (CPI), next-day return rate (retention) and playtime are measured.
- 4
Solid foundation
If the numbers look good, the game is rebuilt on a modular foundation that can grow. Adding levels, mechanics or events becomes easy.
- 5
Store & growth
The store page, icon and visuals are prepared and the game goes live. After that come updates, new ad videos and improvements based on player data.
Frequently asked questions
How is pricing set?
Every project is different, so there's no fixed price list. After a free first call, I prepare a written proposal based on the scope.
Which platforms are supported?
Mainly iOS and Android. PC and Mac builds are also possible; web (WebGL) and consoles are decided case by case.
Is AI used?
Yes. I use AI tools every day for prototyping, testing, ad creatives and translation. Decisions and quality control stay with me.
Who owns the source code?
The project owner. When the work is done, the source code, assets and documentation are handed over. Any exceptions are agreed upfront.
Is remote work possible?
Yes. I work on Turkey time (UTC+3) and can adapt to European and US hours.
Is it possible to get in touch about full-time roles?
Yes, especially for Unity / game developer and mobile app developer roles. Experience and CV are on the About page.