Hi, I'm Orkun.
I build mobile games and apps with Unity.
- years of experience
- 7+
- completed projects
- 200+

What can I do?
From the first idea of a game or app to its first update in the store.
Mobile games
From hypercasual to mid-core, for iOS and Android.
Mobile apps
Non-game apps for iOS and Android.
Investor-ready prototypes
A playable build to show investors or publishers.
App Store publishing
Account, builds, review and release.
Google Play publishing
Account, testing, review and release.
Updates & maintenance
New versions, bug fixes, performance.
ASO
Titles, descriptions and keywords to be found in the stores.
Logo & icon
App icon and logo.
Store visuals
Screenshots and feature graphics.
Ad videos
Short videos for Meta and TikTok.
Meta & TikTok ads
Campaign setup, testing and tracking.
Websites
Landing sites for games, apps and brands.
Selected work
Some of the games and apps I've built.
Mobile games
People Bus Sort
A color-matching puzzle game. Passengers step off their bus onto a conveyor and move to a bus of the same color with a free seat; a level ends when everyone is on the right bus. Mechanics such as the elevator, frozen buses, hidden buses and hidden passengers change the order of moves from level to level. Built in Unity for a client and available on the App Store.
- Unity
- C#
- iOS
Osmanlı Tokadı
A humorous arcade competition game about the legendary Ottoman slap. Stopping the power bar in the green zone at exactly the right moment beats the opponent on points and moves on to the next round. Points raise the character's endurance and striking power, new locations bring new opponents, and the game also plays offline. Built in Unity for a client; it is on Google Play with more than 5,000 downloads.
- Unity
- C#
- Android
Farm Market Rush
A farming and market game that grows from a small plot. Seeds are planted, and crops such as tomatoes, corn and pumpkins are harvested and sold to customers at the market stall. The earnings unlock new fields and crops, upgrade the character's speed and carrying capacity, and hire helpers for the work. Built in 3D with Unity for a client and available on the App Store.
- Unity
- C#
- iOS
Match Story: Weapons
A timed puzzle game about finding three identical pieces in a 3D pile of weapons. Every level has pieces to collect and a countdown; the pile grows and gets harder from level to level, and boosters such as a magnet and an hourglass that freezes time help. Made at Grus Games and available on Google Play.
- Unity
- C#
- Android
Fortress Merge
A strategy game that combines merging and defense. Identical weapons merge on a grid into stronger ones, and the character uses them to defend the fortress against incoming enemies, chapter by chapter. There are fire rate, damage and income boosts, daily rewards and diamond packs. Built in Unity for a client and available on Google Play.
- Unity
- C#
- Android
Cat Rush Fever
A one-tap reflex game in which a cat runs along a narrow zigzag path. Every tap changes direction, the speed keeps rising, and falling off ends the run. Diamonds and coins collected along the way unlock new cats; there are levels with a finish line and a player profile. Built in Unity for a client and available on the App Store.
- Unity
- C#
- iOS
Mobile apps
Score AI
A football app that brings live scores, match statistics and AI-powered match analysis together. It covers hundreds of leagues and cups, including the Turkish Süper Lig, the Champions League and Europe's top leagues; team form, head-to-head history, squads and injuries are on one screen. Users can also ask the AI about matches. Available on the App Store and Google Play, with more than 1,000 downloads on Google Play.
- iOS
- Android
Beauty Studio
A beauty app that reads color palette, facial features, skin and style from the user's photo. Haircuts, hair colors, makeup and outfits are previewed on the user's own photo with AI, and every reading is collected in a single report. Available in nine languages on Google Play.
- Android
Calorie Tracker AI
A nutrition tracking app that reads calories, protein, carbs and fat from a photo of a meal. There is no barcode scanning or searching through food lists; daily targets come from the user's profile, and an AI coach answers questions about meals. Available in six languages on the App Store and Google Play.
- iOS
- Android
Games
Small games I made for this site. Each one has a leaderboard.
My journey
Since 2019: from my own company to studios, and on to working independently.
2019 – 2022
My own company
I founded Capella Technology and made simulation, FPS, racing and puzzle games for mobile and PC, handling everything from development to the stores and marketing myself.
- Capella TechnologyFounder · Game Developer
2022 – 2025
Studio years
At game studios in Istanbul I built many games, from hypercasual to mid-core. I led a team, built a studio framework, taught Unity, and co-founded a studio that tested prototypes with publishers.
- Anka GamesGame Developer
- Hyperbox GamesGame Developer
- Robot DreamsUnity Instructor
- Talus StudioSenior Game Developer · Team Lead
- Grus GamesCo-founder · Lead Game Developer
- Royo GamesSenior Game Developer
2025 – Today
Independent
I build games and apps for people and studios, and offer consulting and mentoring.
- FreelanceGame Developer & Consultant
How a game is born
The path a mobile game takes, from idea to store.
- 1
One-page idea
The core of the game goes on one page: the main mechanic, who it's for, what brings players back. An idea that doesn't fit on one page isn't ready yet.
- 2
Playable prototype
Just the core mechanic and a few minutes of play. Art comes later; first we see whether it's fun.
Faster with AI - 3
Test with data
Short ad videos and a small budget bring in real players. Cost per install (CPI), next-day return rate (retention) and playtime are measured.
- 4
Solid foundation
If the numbers look good, the game is rebuilt on a modular foundation that can grow. Adding levels, mechanics or events becomes easy.
- 5
Store & growth
The store page, icon and visuals are prepared and the game goes live. After that come updates, new ad videos and improvements based on player data.
Latest posts
20.10.2026 · 2 min read
How does a game idea pass a publisher test?
In hypercasual and hybrid-casual games, an idea's fate is often decided by a test that lasts a few days. What do CPI, retention and playtime tell us?
- #game development
- #publishing
- #KPI
20.10.2026 · 2 min read
What does AI speed up in game development?
I use AI tools every day. What really got faster, the decisions that still belong to people, and my own rules.
- #AI
- #game development
- #Unity
20.10.2026 · 2 min read
A checklist before publishing to the App Store and Google Play
The moment a game is finished is the moment publishing begins. What to check before uploading, from accounts to the store page.
- #App Store
- #Google Play
- #ASO
Let's make the next game together.
A game or app idea, an unfinished project or a job offer; the first call is free.

