About

Orkun Eser Kadan

Mobile game & app developer · Kocaeli, Türkiye

Hi, I'm Orkun. I make mobile games. I started out at my own company, doing everything myself, from design to store publishing and marketing.

After that I worked at game studios in Istanbul. At Talus Studio I led a team and built the framework used across all of the studio's games. I taught Unity to about 40 people at Robot Dreams, and I co-founded Grus Games, where we tested game prototypes with publishers.

Today I build games and mobile apps for people and studios, and also help with store publishing and ads. AI tools are part of my work every day.

Currently

  • Game & app projectsDevelopment for people and studios
  • ContentGame dev on Instagram, YouTube and TikTok
  • Unity frameworkReusable, modular systems for projects
Orkun Eser Kadan
Orkun Eser Kadan

Experience

  1. May 2025 – Present

    Freelance

    Game Developer & Consultant

    I build custom games for individuals and studios, and support studios project by project with technical consulting and mentoring.

    • Mobile game development and prototyping
    • Architecture and framework consulting for studios
    • Performance and code-quality improvements
    • Project sales and client relations
  2. January 2025 – May 20255 mos

    Royo Games

    Senior Game Developer · Istanbul

    Built a TPS/FPS mobile shooter template from scratch and maintained the studio's live games.

    • Flexible, modular architecture (SOLID)
    • Character control, weapon and animation systems
    • Optimization and support for live games
  3. July 2024 – January 20257 mos

    Grus Games

    Co-founder · Lead Game Developer · Istanbul

    At our own studio, we built mobile game prototypes and tested them with publishers.

    • Led every stage from idea to test
    • Game mechanics, economy and balancing
    • Game design documents (GDD) and planning
  4. August 2023 – July 20241 yr

    Talus Studio

    Senior Game Developer · Team Lead · Istanbul

    Led the team building hybrid-casual and mid-core games, and built the studio-wide framework from scratch.

    • Coordination between dev and art teams
    • Code standards, code reviews and mentoring juniors
    • Improvements based on player data (CPI, retention, playtime)
  5. August 2023 – November 20234 mos

    Robot Dreams

    Unity Instructor · Istanbul

    Taught Unity and C# from scratch to about 40 people aged 18–50.

    • Curriculum and weekly lesson plans
    • Hands-on prototype development
    • Publishing and industry insights
  6. August 2022 – August 20231 yr 1 mo

    Hyperbox Games

    Game Developer · Istanbul

    Built hypercasual, idle and clicker games in a studio of 20+ people.

    • Game ideas and design documents
    • Gameplay, economy and balancing systems
    • Player-data analysis with publishers
  7. January 2022 – August 20228 mos

    Anka Games

    Game Developer · Istanbul

    My first professional studio: hypercasual games and rapid prototyping.

    • Game ideas and design documents
    • Rapid prototyping
    • Pre-launch preparation
  8. May 2019 – January 20222 yrs 9 mos

    Capella Technology

    Founder · Game Developer

    At my own company, I built simulation, FPS, racing and puzzle games for mobile and PC, plus custom games for clients.

    • Every stage from development to store
    • App store optimization (ASO) and marketing
    • Project management and design documents

Skills

Game development

  • Unity
  • C#
  • Game design
  • Economy & balancing
  • Rapid prototyping
  • Architecture & frameworks (SOLID)

Publishing & growth

  • App Store
  • Google Play
  • App store optimization (ASO)
  • Meta ads
  • TikTok ads
  • Ad creatives

Team & projects

  • Project management
  • Team leadership
  • Mentoring & teaching
  • Game design documents (GDD)
  • Player-data analysis

Tools

  • Rider / Visual Studio
  • Git & GitHub
  • Figma
  • Claude Code & AI tools

Education

Anadolu University

Web Design and Coding · 2019 – present

Languages

  • Turkish
  • English